//
//  MessageTableViewController.swift
//  SidebarMenu
//
//  Created by LiangXiaobin on 2017/1/23.
//  Copyright © 2017年 AppCoda. All rights reserved.
//

import UIKit

class MessageTableViewController: UITableViewController {

    @IBOutlet weak var menuBtn: UIBarButtonItem!
    override func viewDidLoad() {
        super.viewDidLoad()

        if revealViewController() != nil {
            menuBtn.target = revealViewController()
            menuBtn.action = #selector(SWRevealViewController.revealToggle(_:))
            view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
        }
        
        tableView.separatorStyle = .none
        tableView.register(UINib(nibName: "MessageTableViewCell", bundle: Bundle.main), forCellReuseIdentifier: "MessageTableViewCell")
        

        
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 1
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 3
    }

    
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        
        
        let cellIdentifier = "MessageTableViewCell"
        
        var cell:MessageTableViewCell? = tableView.dequeueReusableCell(withIdentifier: cellIdentifier) as? MessageTableViewCell
        if !(cell != nil) {
            cell = MessageTableViewCell(style:.default, reuseIdentifier:cellIdentifier)
        }
        
    
        
        
        return cell!
    }
    
    
    override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
        
        return 75
    }
    
    
    override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        
        // 1 松开手选中颜色消失
        tableView.deselectRow(at: indexPath, animated: true)
        // 2
        let cell = tableView.cellForRow(at: indexPath)
        cell?.selectionStyle = .none
        // 3点击没有颜色改变
        cell?.isSelected = false
    }
    
    


    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
